✦ Features

Personalized for the learner. Useful to the adults around them.

Sage’s World combines adaptive practice, familiar images, communication tools and plain-language progress signals. The learner gets more ways to participate. Parents and educators get a clearer picture of what is being practised, what is helping and what may be worth trying next.

  • Grade-band context for the material being practised
  • Personal photos and an online image library
  • A supportive level check and 20 levels of difficulty
  • Talk mode, Read Aloud and multiple ways to respond
📚 Working atpractice material

Math: skills usually taught in Grade 2

Adding to 100 · skip counting · numbers into the hundreds

58% of the way to Grade 3 material

Based on material practised in the games—not a formal grade-level assessment.

📐 Level check — results
Count It
Level 8 (was 1)
Add & Take Away
Level 6 (was 1)

Apply these levels ✓

Talk modeMy Words
Iwantjuiceplease

🔊 Say it

Why these features exist

The goal is not to make the learner fit the app. It is to make the app fit the learner.

A familiar photo can reduce language load. A forgiving response can protect confidence. A short placement check can prevent months of work at the wrong difficulty. A grade-band signal can help adults connect practice to school language. Each feature exists to create a more useful learning moment—and a more useful conversation afterward.

Curriculum context without the label

See which grade-band material the learner is practising.

The parent dashboard translates the current game levels into clear school language, such as “Math: skills usually taught in Grade 2.” It can show the same kind of context for money and reading and spelling, based on the activities the learner has actually played.

Important framing: Sage’s World describes the material being practised. It does not say that the child “is at” a particular grade level, and it does not replace a formal assessment by the school team.

What parents get

A clearer way to understand how challenging the current work is, what has changed over time and which questions to bring to the school team.

What educators get

A practical bridge between app activity and curriculum language, while keeping the learner’s formal placement and programming with the qualified team.

What the learner gets

No grade label on the child-facing screen. The learner simply sees supportive activities at an appropriate level.

Progress📚 Working at

Material being practised

🔢 MathGrade 2 material

Adding to 100, skip counting and numbers into the hundreds

58% of the way to Grade 3 material
🪙 MoneyGrade 1 material

Recognizing coins, matching values and making simple choices

📖 Reading & spellingKindergarten–Grade 1 material

Matching familiar words, listening for words and early spelling

Based on the material being practised in the games—not a formal grade-level assessment. The school team determines formal evaluation and placement.

Find a useful starting point

A short level check tailors the games without making the child feel tested.

Parents can run a brief, child-friendly level check for selected areas. It is a brief practice-placement tool for setup—not a formal assessment.

How the level check works

  1. 01

    Choose an area

    Select Math, Words & Reading, Letters or a combination.

  2. 02

    The learner plays normal activities

    About six questions per selected game. The same errorless supports remain in place, so every question still ends in success.

  3. 03

    Difficulty moves efficiently

    A first-try response moves the next question higher. A miss moves the next question lower, helping the app narrow in on a useful starting point.

  4. 04

    Nothing changes without the adult

    The check records no stars, no progress history and no daily-practice credit. The parent reviews the suggested levels and chooses Apply or Keep the old levels.

📐 Find the right levels

Kid-friendly and errorless. You see the suggestions before anything changes.

  • 🔢 Math · 3 games
  • 🖼️ Words & reading · 2 games
  • 🔤 Letters · 1 game

▶ Start the check

Twenty levels of runway

Placement finds a useful starting point. Auto mode keeps adjusting gently from there.

  1. 1
  2. 6
  3. 12
  4. 18

Practice placement · not a formal assessment

After placement

Each leveled game has 20 levels. In Auto mode, difficulty rises after strong rounds and steps down gently when the work is too hard. Adults can also set levels manually, adjust a single game or use Gentle day for three quiet questions that do not change levels.

⚙️ Auto mode

Difficulty rises after strong rounds and steps down gently when the work is too hard.

✋ Manual mode

Adults can set levels manually or adjust a single game while preserving professional judgement.

🌙 Gentle day

Three quiet questions that do not change levels.

Parent value
Less time guessing where to start.
Educator value
A faster way to select an appropriate practice range while preserving professional judgement.
Learner value
No pass/fail screen, no visible score and no experience of “failing” the check.

Photos

Personalize

cup

your photo ✓

school bus

picked photo ✓

Grandma

in the games ✓

📷 Upload a familiar image · 🔍 choose from Wikimedia Commons · 🎮 include a custom word in Words games

Familiarity can unlock participation

Bring the learner’s real world into the activity.

A generic picture of a cup may work. A photograph of the learner’s own cup may work much better. Sage’s World lets adults replace default images, add new words and connect practice to the people, objects and routines the learner already knows.

Upload a real image

Use a phone, tablet or computer to add a familiar photo: a family member, classroom object, favourite food, school entrance, bus, communication item or anything else that matters to the learner.

Choose an image online

Search an online image library from inside the app and choose a picture from Wikimedia Commons. This makes it easier to replace an unclear default image without leaving the setup flow.

Add custom words

Create words that are specific to the learner, place them in Talk mode and—with a picture—include them in Look & Find, Listen & Find and Type It.

Personalize more than word cards

Use real photos in social stories and optional reward items, and customize visual schedules around the learner’s actual routines.

Parent value

Home practice can use the exact people, foods, rooms and routines the child recognizes.

Educator value

Activities can match classroom materials, community vocabulary and current instructional targets.

Shared value

Familiar images and vocabulary can be carried across communication, literacy practice and real-life routines.

Free talk

AAC-style
Iwantjuiceplease

🔊 Say it: “I want juice please.”

🙋I👉you🤲wantneed👍like🙋helpmorestop🟢goyesno🙏please💛thank you🏁all done

Communication belongs in the feature set

Build a message, hear it spoken and give the learner more ways to participate.

🗣️ Talk mode

Talk mode is an AAC-style communication board with a sentence strip, high-frequency core words and folders for people, food, activities, places, feelings, school, home and more. The learner taps words to build a message, then taps Say it to hear the complete sentence.

Example: I · want · juice · please → “I want juice please.”

Adults can add custom words and personal photos, creating a My Words area around the learner’s life. The colour-coded word groups and large tap targets support quick access.

📣 Read Aloud

Read Aloud shows a word, phrase or sentence, models it when appropriate and listens through the microphone. Matching is deliberately forgiving: the goal is to encourage a real attempt, not reject a learner for imperfect speech recognition. If the microphone does not confirm the response, the app replays the text and always offers a read-together finish.

🧩 Multiple ways to respond

Across the app, learners can participate through pictures, listening, tapping, choosing, typing, speech-supported activities and real-world routines. Different response paths can reveal understanding that one narrow format may miss.

Talk mode is a supportive AAC-style communication option. It is not presented as a replacement for a learner’s prescribed AAC system or the recommendations of their communication team.

Read Aloud requires a compatible browser. The browser may send audio to its speech-recognition service.

Start from what matters now

Build the experience around real goals—not a generic sequence.

Families and teams can begin with a quick setup, a full manual setup or an optional AI-assisted IEP reader. The adult reviews every step before anything is applied.

  1. Step 1

    Quick start

    Enter the learner’s first name, choose two or three current goals and select favourite things. The app uses those choices to shape the first recommendations and personalize examples.

  2. Step 2

    Manual or AI setup

    Adults can choose learning priorities, enter familiar words, set difficulty and adjust preferences without using AI. Or an adult can select photographs or a PDF of IEP pages. The optional reader sends those pages to Google Gemini to suggest goals and prefill a draft setup.

  3. Step 3

    Adult review

    Check the suggested goals, words and settings. Nothing applies without approval. Approved choices become part of the learner’s saved profile.

  4. Step 4

    Personalized practice

    The daily plan, words, examples and difficulty begin around what matters now.

Progress

Today for Sam · about 8 min
▶ Start hereFind the number · Level 8

Needed a little help with numbers into the hundreds

Days practised
4 this week
Strongest skill
Familiar word matching
Current challenge
Coin-value choices
Real-life idea
Sort three real coins

Doing well 💪

Matches familiar words to pictures.

Working on 🎯

Choosing between similar coin values.

Try this next 🏠

Sort three real coins, name each one and ask which buys more.

Useful signals, not just a total score

Turn practice into information an adult can act on.

The dashboard combines recent activity, item-level patterns and the supports that helped. It is designed to answer practical questions: What looks strong? What is still growing? What should we try next? What should we share with the team?

⭐ Today’s plan

A short plan fills the chosen daily goal with a mix of skills that recently needed help, current setup goals and favourite games. Completed rounds move to the bottom so the learner can keep tapping Continue through a varied practice session.

📈 Strongest skill and current challenge

See a supportive summary of what is going well and the specific skill or item that may need more practice.

🧠 Last-session detail

Review how many questions were completed, how many were correct on the first try, how many needed a little help and which teaching representation helped.

📚 Grade-band context

Connect current game levels to language such as “skills usually taught in Grade 2,” always framed as material practised rather than a diagnosis or formal grade placement.

📋 Shareable progress report

Copy a plain-language report for a teacher, SLP, therapist or support-team discussion. The report can include Doing well, Working on and Try this next sections tied to the learner’s actual practice.

✨ Optional parent helper

Each question sends the adult’s request, recent chat context, the learner’s first name and a summary of practice results to Google Gemini. Google does not use this content to train AI or have people review it, and Sage’s World does not retain the conversation. The helper can explain patterns and suggest next steps, but it cannot change settings or replace professional interpretation.

The way the app responds matters

Support changes before expectations disappear.

Every question ends in success

Incorrect choices gently fade. After two misses, the correct answer pulses. The learner reaches a successful finish instead of ending on a failure screen.

Teach it another way

When a learner gets stuck repeatedly in a Numbers activity, the app can pause and represent the same idea differently—counting together, number-line hops, ten-frames, tens-and-ones or an easier two-choice version.

Gentle day

For tired, anxious or overwhelmed days, Gentle day uses three quiet questions, two choices, reduced celebration and no change to the learner’s levels.

Short daily goal

Adults choose a goal of two to five rounds. The learner can always see how many are complete and how many remain.

Gradual challenge

Leveled activities introduce genuinely new skills as the learner progresses, rather than only making numbers larger or choices smaller.

Optional motivation tools

Stars, a configurable store and optional chores can connect effort to real-life rewards. Families can keep these features off when they are not a good fit.

More than a game library

Support learning, communication and routines in one place.

My Schedule

Create editable visual routines for home, school or transitions, and mark steps complete as the day moves forward.

My Stories

Build social stories with custom text and real photos for a new school, riding the bus, asking for help or any upcoming situation.

Feelings & About Me

Practise recognizing emotions and important personal information such as name, school, teacher and phone number at an appropriate level.

Family profiles and sync

One family account can hold multiple learner profiles. Progress, levels, settings, stories, schedules and photos can sync across appropriate devices.

Offline-capable core practice

After the first visit, core learning can remain available when the connection is unreliable. Sync, online image search and optional AI features require internet access.

Adult controls

A parent PIN can protect the adult area. Families can control difficulty, sound, celebration, daily goals, optional store and chores, photos, backups and account data.

One feature set, two kinds of value

Better participation for the learner. Better information for the team.

For parents and caregivers

  • Start at a more useful difficulty without weeks of trial and error.
  • Use familiar photos, words and routines from home.
  • See the grade-band material being practised in careful, non-labelling language.
  • Follow a short daily plan instead of deciding from scratch.
  • Bring a clearer summary to the school or therapy team.
  • Support communication and daily routines in the same app.
More for parents and caregivers

For educators and support teams

  • Reinforce selected IEP or classroom goals through accessible practice.
  • Connect game difficulty to broad curriculum language without treating it as formal assessment.
  • Observe first-try responses, recurring trouble items and the kind of support that helps.
  • Use familiar classroom images and current vocabulary.
  • Share a more concrete family–school conversation about strengths, needs and next steps.
  • Keep professional judgement, programming and formal evaluation with the qualified team.
More for educators and support teams

Important questions

Clear boundaries make the features more useful.

The app can provide practice information, personalization and additional ways to respond. It does not replace formal assessment, prescribed AAC or the team around the learner.

No. It describes the material being practised in the games. It is not a formal grade-level assessment and should not be used to label the learner. The school team is responsible for formal evaluation and placement.

It is a brief practice-placement tool that helps find a useful starting point. It is intentionally child-friendly and errorless, and the adult decides whether to apply the suggested levels. It is not a diagnostic, standardized or formal educational assessment.

Yes. Adults can upload real photos and can also search a Wikimedia Commons image library from inside the app. Custom words can be added to Talk mode and, once they have a picture, to selected Words games.

No. It is an additional AAC-style communication option inside Sage’s World. A learner’s existing AAC system and communication-team recommendations should remain primary.

No. Setup, goals, photos, levels and core activities can be used without AI. The optional IEP reader sends selected pages to Google Gemini; each optional parent-help request sends the question, recent chat context, the learner’s first name and a summary of practice results. Google does not use this content to train AI or have people review it. Sage’s World does not save the original IEP pages or retain the parent-help conversation, and approved setup choices become part of the saved profile.

Core activities are designed to remain available after the app has loaded once. Account sync, online image search and optional AI tools need an internet connection.

Features should lead to a useful moment

Make the next learning moment more personal—and more visible.

Start with one real goal, choose the features that fit the learner and use the resulting signal to guide the next activity or conversation.